# The Story of Us
if drop.falls_down():
    we.look_up()
    you.take_out("an umbrella")

# And Where We Walked
class CityLandscape:
    def __init__(self, garden, brick):
        self.forest = garden

for year in tree.life:
    sidewalk.bends(strength=tree.root_girth)
    concrete.breaks(strength=year**2)

# And Who We Walked Around
if beach.contains("men"):
    penguin.children.state = "hungry"
		print("no_safe_passage")

def breakfast(web, bee):
    if bee.hunger_level == "high":
        bee.eats(web.bugs.pop())
while ember.is_on:
    if wind.is_blowing:
        ember.dims(10)
def wake_up(city):
	duck.quack(easing="soft")
	mist.set_opacity()
def collecting_surplus(spider_web):
    if spider_web.under_tree:
        spider_web.collect("yellow tree pollen")
for _ in range(lighthouse.cycles):
    wave_crests.glow()
    i["hold"]="you tighter"
for _ in city.animals:
    counter += 1
    if counter > 5: return False
def refuse_to_fly(crow):
    if "car" not in crow.line_of_sight:
        crow.jaywalks()
while dew in grassblades:
    if day.time > 8 and not day.is_cloudy:
    grass.sparkle()
def city_transport():
    for jogger in city_park:
        cars_in_road += 5
def dog_poops():
    soil.feeds()
    fly.enjoys()
def water_plant(flower):
    if flower.is_fake():
        wipe_dust(flower)
def manage_garden():
    if plot.color = "#656255" and plot.has_plants:
			plot.has_plants = False
def get_mosquito():
	target = organic_trash.pos
	cupped_hands.pos = target
while park.is_unkept():
	if "coalesce" in bee.actions:
		wisteria.grow()
def night_hovering():
    bridge = "an_invisible_line"
    we.go_under = True
def drive(bus):
    if bus.speeds({"at":"night"}):
        corn.drifts(by = 2) #inches
def morning_stirs(birds, leaves):
    while birds.play():
        leaves.rattle()
for shadow in street_lamp:
    one_cat.meows()
    one_car.stops()
class CityLandscape:
    building = Mountain()
    sidewalk_scaffolding = Cave()
while city.in_reconstruction:
    if apartment_need == "HIGH":
        building_similarity = 0.9
def texturize_forest_floor():
    while rain:
        wood.damps()
def get_probability_child_trips():
    if tree_root.outgrows_path():
        return 0.98
for concrete_slab in facade:
    c = Canvas()
    c.expect("spraypaint")
while saiga.is_drinking():
    if saiga.is_tense():
        saiga.eyes.look_up()
def foreshadow():
    while dinosaurs.live: monkeys.play()
    while humans.live: cockroaches.chirp()
def start_antartica_spring():
    ice.melts()
    life.begins()
def rain(sky):
    for drop in sky:
        drop.down()
def set_bonfires(city_lights):
	for light in city_lights:
		light.emit_glow()
if storm in desert:
    nostril["takes_in"] = "dust"
    eye.can_see = False
for particle in air:
    if particle.vibration > 2:
        particle.releases("a_sound")
for neuron in nervous_system:
    for _ in range(3):
        body.create("glia_cell")
def has_metastasized(tumor):
    if len(tumor.locations) > 1:
        return True
def macarenia_blooms():
    if sunlight.reaches(macarenia):
        river_bed.bursts(color="red")
for photon in light_ray:
    plant.feels_warm()
    plant.cells.mutate()
def mitigate_war(bonobo_pair):
    a, b = bonobo_pair
    mate(a,b)
while tomorrow not in past:
	baby.plays(on="mother's lap")
	past.append(tomorrow)
def time(*args):
	for day in args:
		heart.beats()
def keep_going(life):
    if life.is_rough:
        print("Hold On")
class TestUs(unittest.TestCase):
    def testHeart(self):
        self.assertEqual(Heart().is_broken(),False)
def get_inspired():
    humans = [blade for blade in grass]
    I = random.choice(humans)
for flower in bee.field_of_view:
    if electric_field.is_strong():
       bee.pollinates(flower)
def find_novelty_seeking_penguin(waddle):
    waddle.sort_by("dopamine_levels")
    return waddle.pop()
def catch_krill(penguin):
    while penguin.depth > -200 and krill.not_seen():
        penguin.depth -= 1
def sun_sets(bsky):
    sky.change_color("blue",
		"dusted_gold", "pinkish_grey")